Как установить open fortress
Как установить open fortress
Как установить open fortress
The current way to download OF is through SVN, their version control system. This can be installed from here:
Select the latest version compatible with your system by clicking on one of these on the webpage:
Following the default install route should be fine for most users.
In order to install OF, you would do it like any other sourcemod.
First, create a folder called ‘sourcemods’ in the steamapps folder which in your steam directory. Note this must be the same library as the steam.exe file. This will usually be your drive.
In this folder, now create one called ‘open_fortress’. You should now have a file path of something like:
Now that you have everything setup, you’re now ready to download!
If you right click, you should notice a few more options created by TortoiseSVN. Right click on the open_fortress folder, or anywhere in the sourcemods directory, and hit «SVN Checkout. «, like so:
Now that you have this window open, it should like the following, with a URL of
like so, with the correct directory for your steam library:
Now if you hit OK, after waiting a few seconds it should pull up a window like this:
And hazza! You’re downloading OF. Congratulations!
After the download has finished, restart steam. Once this is done, Open Fortress should appear in your library. Hazza!
If you’re having trouble, please visit the official discord at https://discord.com/invite/Jk3NUb7 and got to #windows-troubleshooting. Here are a few common errors you can come across:
The link you are using is dead, or your internet is not working. Please check the official discord for an updated link.
Please check the folder you installed OF to. It should be in the same steam directory as the steam.exe. this is most likely where steam is installed on your C drive, e.g. C:\Program Files (x86)\Steam.
This will be updated with more errors as time goes on.
Как установить open fortress
If you don’t know what Open Fortress is, then maybe this isn’t a guide you should read.
Open Fortress is a Open Source TF2 mod designed with the intent of being a free, easily distributable and easily modifiable sourcemod with an ideal of fun and creative possibilities in its additions in order to better serve its playerbase as a whole.
Basically, we’re making something fun for you to play, and you get to see how we did it and do stuff with it yourself if you like! Our intention for OF is for it to be infinitely customizable to anyone’s liking.
That was a quote taken directly from the Open Fortress FAQ on the Discord server.
For this guide you are going to need:
Open Fortress installed and working (duh)
Team Fortress 2 (Need for OF anyway)
OPTIONAL Notepad++ or VS Code
Basic knowledge on how to navigate files. You should know how to anyway if you are using SFM.
Allright, lets get into it!
The first thing you need to do is to actually mount Open Fortress to your SFM. Head on over to where SFM is installed.
If you don’t know where it is installed, its typically located at:
Ok, now that we are at our SFM install directory, head into:
Once you have opened up the file, scroll down a little till you see `FileSystem`. It looks like this:
In `SearchPaths` we need to add a new entry for Open Fortress.
NOTE: I have some extra search paths for other games I have installed!
Under the last search path, add:
Your search paths should now look like this:
Now save that file and load up SFM, in your model browser you should now see `open_fortress` as an option and all of its models!
If all you are after is to use the models, you can stop here, however you probably want to use the maps as well.
By default, if you try to load an Open Fortress map, it either doesn’t load or just crashes SFM. This is something to do with the lighting in SFM, and how Open Fortress maps lighting are done.
What we are going to have to do is to re-compile any map that you want to use in SFM, individually for each map. I just suggest only doing maps that you are going to actually use, as re-compiling each map can take 5 mins to hours to do, depending on your computers specs.
On top of that is this mod is frequently updated, with some days having up to 5 updates or more. If a map gets updated, and its a significant change, you are going to have to re-compile the map.
Allright, lets get started!
First, pick a map from Open Fortress that you want to use in SFM. For this example I will use `dm_harvest`.
The first thing we are going to need is the map’s vmf file. A vmf file is a «Valve Map File», and is the raw project for a map, it allows us to change the map. Normally you would either de-compile the map, or get it off the vmf off from the creator, however the Open Fortress team has the balls to provide us with the vmfs for MOST of the maps. (Some maps don’t appear to have their vmf file in the repo, you will have to decompile the map, look it up on how to)
Once you have found your map, click on it, and download it.
But hahaha no, it might not just straight up download the vmf, but show straight in the web browser you are using, if this happens, right click, and select `Save As`. It should continue like a normal download, make sure its a `.vmf` file!
Ok, now that we got our map’s vmf file, we need to compile it for SFM.
Navigate to where you have tf2 installed, if you don’t know where it is, look at the start of the guide to where we figured out where SFM was installed, but do it for tf2 instead this time.
But by default, tf2 should be installed at:
Once you are in the tf2 folder, head into the `bin` folder, and find `hammer.exe`.
If you have never used Hammer, its not difficult to use, its just got its quirks, plus 20 years worth of age.
At first it should be saying «Select a game config to use». Select on tf2 and press ok.
We are now officially in Hammer.
In the run map dialogue that pops up, compile it with these settings:
MAKE SURE HDR IS ON!
Now time to play the waiting game. press ok and compile your map, like I said before it could take 5 mins, or hours depending on your computer’s specs.
You will notice that Hammer might freeze up, and go all «Not Responding» on you, don’t worry, this is normal, but don’t close it or click on it!
Hammer also typically use up all of your computer’s resources. so go drink a cup of tea or coffee while you wait for it to compile, as your computer might be quite sluggish.
Well done! You should now successfully have Open Fortress working in SFM. Now get out there and make something with it.
Troubleshooting
If you are having issues with the models not appearing in SFM, make sure that the search path is correctly set!
If your maps are still not loading, or looked screwed up, try to compile the map with VIS set to normal, and to double check that HDR is enabled. Also make sure that its placed in your SFM’s usermod maps directory!
Notes
This is my first guide that I have done on Steam, if you have any suggestions for changes leave a comment on this guide!
Как установить open fortress
What? No Linux guide? No worries, I’ve got you covered.
This guide assumes you have some knowledge with Linux and server hosting, but if you don’t, it’s fine too.
If you have any issues, ask on the official Open Fortress discord server!
* Use dnf instead of yum on Fedora/RHEL.
For consistency’s sake, we’ll be working in a directory named ofserver in the home folder of a user named steam. You can folllow exactly what we do here or rename commands and paths accordingly to your setup.
Create a new directory named ofserver in your user’s home directory and go into it
mkdir ofserver && cd ofserver
For automation and ease of use’s sake, we’ll be using auto-update scripts to ease the updating process.
While still in the /ofserver/ directory, create a file named fullupdate.txt with the following contents:
And that’s all. Wasn’t so hard, was it?
Now, how to run a server.
Create a script to run your server in the /ofserver/sdk/ directory, name it something like run.sh. Here’s a sample server run script.
It’s recommended to run the server in a screen session. Screen is a utility that allows you to run things in «virtual» consoles, so that you can easily attach or detach them, allowing you to run the server without having a terminal open all the time.
To start a new screen session, just type
To kill a screen session, just press CTRL+D while in the screen.
Since Open Fortress is in rapid development and updates are made every day, it’s important to keep your gameserver updated, otherwise players who update their local copies will eventually encounter problems or won’t be able to play on your server at all.
To update TF2 and and SDK 2013 automatically, place the following in your launch parameters in /ofserver/sdk/run.sh:
Whatever comes out of the box doesn’t have to be your server forever! Open Fortress and the Source engine have a LOT of server settings that can change how your server works, what gamemodes it runs etc.
To change them, create a file named server.cfg if it doesn’t exist in the
/ofserver/sdk/open_fortress/cfg/ directory and edit it with your custom Convars (Console Variables), which control the server’s functionality.
A few notable Convars:
More Open Fortress specific settings have already been documented in the Windows guide, starting on page 16 in This Document [docs.google.com]
There are also launch parameters, settings that only can be applied on server start. They are the settings with dashes (-) or pluses (+) visible after
./srcds_run
In your run.sh file. Change any launch parameters over there.
Launch parameters with pluses (+) instead of dashes (-) are console commands that will be executed on server start but can also be run while the server is running. Parameters with minuses cannot.
Most popular launch parameters:
in console, replacing the map with your map and IP of course.
If the issue is still not fixed, contact the OF Discord
Как установить open fortress
Игровой режим «Захват флага», в котором вы играете только за наемника.
Игровой режим, посвященный бою один VS один. Похож на созданный сообществом режим MGE для Team Fortress 2.
Lockdown — это кооперативный игровой режим, основанный на волнах, в духе Mann VS. Machine из Team Fortress 2.
То же, что и игровой режим из Team Fortress 2: сражайтесь, пока не останетесь последней командой, в центре карты есть контрольная точка, которая активируется по истечении определенного времени.
. Может быть я где-то ошибся, извините.
22 hp, на среднем расстоянии
16 hp, на дальнем расстоянии
89 hp, на среднем расстоянии
60 hp, на дальнем расстоянии
5 секунд, после этого времени он взорвётся. В запасе 3 динамита. После взрыва оставляет еще 3 палки динамита. Одна палка наносит
59 урона. Если вы попадете прямо по противнику, динамит снимет 100 hp.
На разных картах присутствуют таблетки, которые способны похилить вас или дать оверхилл. Эти таблетки выстроены дорожкой.
Как установить open fortress
Игровой режим «Захват флага», в котором вы играете только за наемника.
Игровой режим, посвященный бою один VS один. Похож на созданный сообществом режим MGE для Team Fortress 2.
Lockdown — это кооперативный игровой режим, основанный на волнах, в духе Mann VS. Machine из Team Fortress 2.
То же, что и игровой режим из Team Fortress 2: сражайтесь, пока не останетесь последней командой, в центре карты есть контрольная точка, которая активируется по истечении определенного времени.
. Может быть я где-то ошибся, извините.
22 hp, на среднем расстоянии
16 hp, на дальнем расстоянии
89 hp, на среднем расстоянии
60 hp, на дальнем расстоянии
5 секунд, после этого времени он взорвётся. В запасе 3 динамита. После взрыва оставляет еще 3 палки динамита. Одна палка наносит
59 урона. Если вы попадете прямо по противнику, динамит снимет 100 hp.
На разных картах присутствуют таблетки, которые способны похилить вас или дать оверхилл. Эти таблетки выстроены дорожкой.
Open Fortress 0.76 early access file
Team Fortress 2
Valve | Released 2007
Team Fortress 2 is the sequel to the game that put class-based, multiplayer team warfare on the map. It delivers new gametypes, a signature art style powered by Valve’s next generation animation technology, persistent player statistics, and more.
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Open Fortress is a sourcemod that aims primarily at fun and introduces new gamemodes to the Team Fortress 2 universe. The current gamemode priority is Deathmatch, including derivates such as CTF and Gun Game and mutators such as Instagib. **Keep in mind this is the nightly client repository, which means it is not in a finished state and you might expect varied issues and crashes.** Soon there will be a stable client available for ordinary players, which the official game servers will be switching to. Linux binaries are now available! However, they’re not updated very frequently, but soon a build bot will be configured for those. Mac OS will continue to be unsupported, unless someone that owns a Mac is willing to help out compiling them.
Open Fortress is a sourcemod that aims primarily at fun and introduces new gamemodes to the Team Fortress 2 universe. The current gamemode priority is Deathmatch, including derivates such as CTF and Gun Game and mutators such as Instagib. **Keep in mind this is the nightly client repository, which means it is not in a finished state and you might expect varied issues and crashes.** Soon there will be a stable client available for ordinary players, which the official game servers will be switching to. Linux binaries are now available! However, they’re not updated very frequently, but soon a build bot will be configured for those. Mac OS will continue to be unsupported, unless someone that owns a Mac is willing to help out compiling them.
Source SDK Base 2013 Multiplayer is required. **If you have no experience with GitHub and/or installing sourcemods, we strongly discourage you to follow the steps below and recommend waiting for stable release builds!**
### Non-developers/players
To properly download and play this, you must use the GitHub desktop app (or alternatives such as Git for Windows or TortoiseGit). Downloading this sourcemod directly from your browser will result in many corrupted files and the game will not boot. Clone this repository directly to your sourcemods folder (`steamapps/sourcemods`), a folder called `open_fortress` will be automatically created when doing so. **Do not create a folder by yourself called open_fortress, nor rename the game folder after cloning.** After the sourcemod has downloaded, restart Steam and Open Fortress should be available in your game library, ready to be launched.
Create any folder at first (preferrably name it `Open Fortress` or something identifiable) and inside of it, create another one called `game`. This repository should be cloned inside the `game` folder and all other repositories ([Open-Fortress-Source](https://github.com/KaidemonLP/Open-Fortress-Source) and [Open-Fortress-Content-Source](https://github.com/KaidemonLP/Open-Fortress-Content-Source)) should be cloned inside the first folder you’ve created. Your directory should look like this:
«`
Open Fortress\
└ game\
└ open_fortress\
└ Open-Fortress-Content-Source\
└ Open-Fortress-Source\
«`
To run the game, launch the Source SDK Base 2013 Multiplayer tool with the `-game` parameter, pointing out the `game\open_fortress` directory.
Как установить open fortress
Игровой режим «Захват флага», в котором вы играете только за наемника.
Игровой режим, посвященный бою один VS один. Похож на созданный сообществом режим MGE для Team Fortress 2.
Lockdown — это кооперативный игровой режим, основанный на волнах, в духе Mann VS. Machine из Team Fortress 2.
То же, что и игровой режим из Team Fortress 2: сражайтесь, пока не останетесь последней командой, в центре карты есть контрольная точка, которая активируется по истечении определенного времени.
. Может быть я где-то ошибся, извините.
22 hp, на среднем расстоянии
16 hp, на дальнем расстоянии
89 hp, на среднем расстоянии
60 hp, на дальнем расстоянии
5 секунд, после этого времени он взорвётся. В запасе 3 динамита. После взрыва оставляет еще 3 палки динамита. Одна палка наносит
59 урона. Если вы попадете прямо по противнику, динамит снимет 100 hp.
На разных картах присутствуют таблетки, которые способны похилить вас или дать оверхилл. Эти таблетки выстроены дорожкой.
Как установить open fortress
-Source SDK 2013 Multiplayer :
-Git Client (installation tutorial available through website) :
-PF 2 Files (I recommend you not to download this one first. the installation will be on the future step) :
Once youve installed Git Hub, Navigate your sourcemod folder.
(Steam > SteamApps > Sourcemods)
in case if the folder doesnt appear on your steamapps, you need to create one
Open the GIt tool, Complete the registration and navigate it to file on the top left and click Clone Repo. see this screenshot below.
Then set the clone path like this :
Copy the clone’s url like this too :
wait the installation until its completed (It takes some minutes to finish ):
there you go. if you followed these steps correctly, it should be appear in here :
Frequently Asked Questions:
— I don’t see the ‘sourcemods’ folder in my steamapps.
Create the folder if you don’t see it. The directory should look like this from your Steam install path:
«Steam\steamapps\sourcemods»
— Do I require TF2 to be installed?
No.
— I’m having issues downloading PF2.
If you have a folder called pf2 in your sourcemods folder, try deleting it and then try cloning the files again.
— Will this affect my TF2 game files/items/stats/etc?
Nope. This is a separate game and cannot use any items, stats or whatever from TF2.
— Can I install on a different steam library path?
At this time, source mods do not seem to be picked up by Steam when installed on a different directory.
— Can I just install without using a Git Client?
Yes, but you will not be able to pull updates for the game.
Как установить open fortress
Team Fortress 2
I don’t know if you want to be associated with that game, Open Fortress uses illegally acquired code.
I mean I don’t know what Valve would do, probably nothing to you, can’t say the same about Open Fortress’ devs. Remember what Gabe did to the hl2 beta leaker?.
leaked code is different than models or textures
leaked code is different than models or textures
It was obtained illegally regardless.
leaked code is different than models or textures
It was obtained illegally regardless.
Sure, am not risking it, Gabe’s pretty ♥♥♥♥♥♥ up when it comes to stolen data
Sure, am not risking it, Gabe’s pretty ♥♥♥♥♥♥ up when it comes to stolen data
When Gabe Newell shows up at my door with a cease and desist I will let you know, in the meantime I’m going to play the version of tf2 with devs that actually care.
You should learn how this sort of thing works legally first before you delude yourself into getting scared.
leaked code is different than models or textures
It was obtained illegally regardless.
You should learn how this sort of thing works legally first before you delude yourself into getting scared.
Yeah sure lemme steal all your source code real quick, no worries tho, you can’t do anything.
Btw I know Valve won’t do ♥♥♥♥ to people downloading the game, can’t say the same about Open Fortress’ devs, like I said before.
Как установить open fortress
Open Fortress es una modificación creada para el ya conocido Team Fortress 2, este Mod añade nuevas caracteristicas, entre las cuales se pueden mencionar : Armas, Personajes, Mapas, Modos de Juego,etc.
1. Ir al sitio web del Mod Open Fortress [openfortress.fun] y descargar TortoiseSVN (Elige la versión que se adapta a tu Sistema Operativo 32bits o 64bits)
2. Instalar TortoiseSVN
3. Ir al siguiente directorio C:\Program Files (x86)\Steam\steamapps\sourcemods y hacer click derecho «SVN Checkout»
4. Se abrira una ventana en la cual debemos escribir los siguientes datos en sus respectivas casillas
Checkout directory: \open_fortress (solo pegar en la parte final del directorio)
5. Les pedira aceptar las credenciales para poder descargar los archivos, deben aceptar y continuar
6. En este paso el programa pide introducir un User/Password, solo debemos escribir ofs y dejar las Password en blanco
¿Puedo jugar TF2 despues de instalar este Mod?
R: Pues claro, este Mod se instala aparte y no afectara en nada al original
¿Mi Pc no es tan poderosa, puedo agregar una Cfg y ejecutarlo en DirectX 8.1?
R: Las Cfg pueden funcionar pero no en su totalidad ya que algunos comandos de consola no sirven en esta version. Open Fortress solo puede ser ejecutado en DirectX 9
¿Es posible agregar un HUD custom?
R: No, si lo haces puedes dejar el Mod inutilizable (Crash)
¿Corro riesgo de VacBan?
R: No hay ningun riesgo por instalar un mod, ademas no modifica al juego original de forma directa
Si tienes una duda dejame tu comentario para ayudarte y no olvides dar Like si te sirvió
Источники информации:
- http://steamcommunity.com/sharedfiles/filedetails/?id=2099470506
- http://steamcommunity.com/sharedfiles/filedetails/?id=2090433448
- http://steamcommunity.com/sharedfiles/filedetails/?id=2816870473
- http://steamcommunity.com/sharedfiles/filedetails/?id=2816870473&searchtext=Search+Team+Fortress+2+Guides
- http://www.moddb.com/games/team-fortress-2/downloads/open-fortress
- http://steamcommunity.com/sharedfiles/filedetails/?id=2816870473&searchtext=mvm+loadout
- http://steamcommunity.com/sharedfiles/filedetails/?id=1968581505
- http://steamcommunity.com/app/440/discussions/0/3426689579759072374/
- http://steamcommunity.com/sharedfiles/filedetails/?id=2094571529